Well, my game is called Retrobooster, but it isn't finished yet. It's at www.reallyslick.com and it's all for fun; absolutely not for simulation, training, or education of any kind. Yuck! OSG has been a good tool for this so far, but I have little experience with game engines such as Ogre. I can't imagine using plain DirectX or OpenGL. If you want to have any kind of complexity in the rendering, you really need higher-level tools than that.
And I recall seeing screenshots for Pirates of the XXI Century, but I don't know if that game was ever finished. Anyone know what happened to it? - Terry _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

