Hi Maia, maybe the stuff I am working on is interesting for you: http://code.google.com/p/dtentity/
DtEntity is similar to Delta3D in its functionality (it started as a Delta3D module), but it is more lightweight and less intrusive. DtEntity is a game and simulation system for OSG. It has basic support for OSGAnimation and Cal3D (osgCal3d wrapper not included, please ask if you are interested in that). It offers a component-based entity system for handling simulation objects, XML map loading, sound support, heads up displays and lots of other stuff. It is very easy to integrate dtEntity with other OSG libraries like VESuite, OSGOcean, OSGEarth and so on, simply because dtEntity is only a thin layer on top of OSG. Cheers, Martin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=47338#47338 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

