Hi guys, On 5/07/12 17:38 , Stephan Huber wrote: > Am 04.07.12 16:49, schrieb Mike Krus: >> Any ideas on how to fix this? Or anybody know if I can safely build the rest >> with GCC 4.3 and OSG with the llvm-gcc 4.2 that comes with XCode? > > AFAIK you'll have to use the apple-compilers for compiling osg, as only > the apple-compilers know how to handle Objective-C which is used for the > cocoa backend. > > Don't know if you can mix both compilers, I had problems in the past > compiling parts of osg with llvm-gcc and other parts of my code with clang.
I've switched to use clang/clang++ (3.1svn) to compile OSG and with MacPorts compiled with Xcode-gcc without issues so far (but not a production environment). Cheers, /ulrich _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

