Hi,

you can also have a look at osgvisual.org, we are currently working on a new 
distortion framework w'll submit once it is finished. We have already a 6 
channel helicopter simulator with a specrical screen working with that 
software, only the manual setup via mouse is not working yet.

Here are some images:

http://www.osgvisual.org/projects/osgvisual/chrome/site/img/distortionNG1.jpg
http://www.osgvisual.org/projects/osgvisual/chrome/site/img/distortionNG2.jpg
http://www.osgvisual.org/projects/osgvisual/chrome/site/img/distortionNG3.jpg

The CiGi-Module for multichannel communication is under construction currently, 
we hope to finish this autumn.

Do you want to use vertex distortion of the Mesh, textureCoordinate distortion 
of the RTT-Output or pixel wise distortion?


Cheers,
Torben

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=49334#49334





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