Hi, you can also have a look at osgvisual.org, we are currently working on a new distortion framework w'll submit once it is finished. We have already a 6 channel helicopter simulator with a specrical screen working with that software, only the manual setup via mouse is not working yet.
Here are some images: http://www.osgvisual.org/projects/osgvisual/chrome/site/img/distortionNG1.jpg http://www.osgvisual.org/projects/osgvisual/chrome/site/img/distortionNG2.jpg http://www.osgvisual.org/projects/osgvisual/chrome/site/img/distortionNG3.jpg The CiGi-Module for multichannel communication is under construction currently, we hope to finish this autumn. Do you want to use vertex distortion of the Mesh, textureCoordinate distortion of the RTT-Output or pixel wise distortion? Cheers, Torben ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=49334#49334 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

