Hi,
I'm currently having some troubles in my code that I didn't understand.
Some help would be very apreciated :
I have a nodeCallback to animate a shader.
I set this callback as nodeCallback on a geode that is displayed, but
the callback operator() is never called.
I set the same callback as CullCallback on the same geode, now it works.
Maybe this is something very simple, but after a day on this issue I'm
getting mad.
Thanks for your help.
Regards,
Vincent.
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