Hi,

I'm currently having some troubles in my code that I didn't understand.
Some help would be very apreciated :

I have a nodeCallback to animate a shader.
I set this callback as nodeCallback on a geode that is displayed, but the callback operator() is never called.
I set the same callback as CullCallback on the same geode, now it works.

Maybe this is something very simple, but after a day on this issue I'm getting mad.

Thanks for your help.

Regards,
   Vincent.

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