The cin in the thread is only there for demonstration purposes. It was used to test the blocking of the cin function. If i write cin in the render thread then the program is halted. If i write it in the main thread it is not halted. The model code is also just for demonstration. That part of the code works. It's essentially just there to recreate the cin problem
Kind regards Christoffer ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=50292#50292 _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org