Hi koduri, A silly question... Did you compile ffmpeg for android first? Without osg? You need the ffmpeg library compiled for android in order to use it later to compile against osg.
Cheers. El martes, 29 de enero de 2013, Koduri Lakshmi escribió: > Hi, > > When I try to compile OSG for Android with FFMPEG plug-in I am getting > following cmake warnings. > > CMake Warning: > Manually-specified variables were not used by the project: > > FFMPEG_LIBAVCODEC_INCLUDE_DIR > FFMPEG_LIBAVCODEC_LIBRARIES > FFMPEG_LIBAVDEVICE_INCLUDE_DIRS > FFMPEG_LIBAVDEVICE_LIBRARIES > FFMPEG_LIBAVFORMAT_INCLUDE_DIRS > FFMPEG_LIBAVFORMAT_LIBRARIES > FFMPEG_LIBAVUTIL_INCLUDE_DIRS > FFMPEG_LIBAVUTIL_LIBRARIES > FFMPEG_LIBSWSCALE_INCLUDE_DIRS > FFMPEG_LIBSWSCALE_LIBRARIES > FFMPEG_ROOT > > > If I continue to build with the warnings then finally FFMPEG plugin is > not generated. > > Can you please help me how to solve this problem. > ... > > > Thank you! > > Cheers, > Koduri > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=52252#52252 > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org <javascript:;> > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Jordi Torres Fabra gvSIG 3D blog http://gvsig3d.blogspot.com
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