Hi Koduri, I believe you are simply not compiling the plugin. You should modify CMakeModules/OsgAndroidMacroUtils.cmake and add the ffmeg plugin to the ANDROID_3RD_PARTY macro, or you can also do this ugly hack: go to the root CmakeLists.txt and add FIND_PACKAGE(FFmpeg) after the line 492 after the ANDROID_3RD_PARTY() is called.
Hope it helps. Cheers. 2013/1/29 Koduri Lakshmi <ankiredd...@gmail.com> > Hi Jordi Torres, > > Thank you very much your kind help. I too trying to identify the problem. > > ... > > > Thank you! > > Cheers, > Koduri > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=52257#52257 > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- Jordi Torres Fabra gvSIG 3D blog http://gvsig3d.blogspot.com
_______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org