Hello Thomas,

basically it is based on OIS (OpenInputSystem).
The implementation is really trivial as soon as you get OIS to use the space-mouse. That is the hardest part, as the SpaceMouse I'm using (3DConnexion) is not reporting relative translations/rotations but accumulated values.
Right now I cannot provide any source, as it is all tangled up too much.

But maybe you can check out the OIS and see if this gives you meaningful data.

cheers
Sebastian

Sebastian, I have started checking out osgVisual (Windows only using COM), 
osgWorks (uses VRPN / DirectX), and VRPN directly. I am curious about your 
implementation and what you have found more or less successful. I do want 
something that will work cross-platform and may not want to link with more 
libraries. So, any information you can provide is appreciated (including source 
code if at all possible).

Thank you,
Thomas

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=52539#52539





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to