Robert, I was in the process of building against OSG 3.3.2 to test, but ran into issues (osgEath doesn't build against it so I need to address that). I may not be able to complete testing until later since I'm heading off on vacation. Just wanted to let you know why I had not responded.
Glenn Waldron / @glennwaldron On Fri, Jun 27, 2014 at 11:35 AM, Robert Osfield <[email protected]> wrote: > HI Glenn et. al, > > I have been looking into the CompositeVIew/View focus issue and have > resolved it by adding a render order sort into list of Cameras that > have Viewport that enclose the current mouse position. The last > Camera rendered will be the topmost one so can be taken as the one > that gets focus for that event. This resolve the bug illustrated by > Glenn's example. > > This fix is checked into svn/trunk and the OSG-3.2 branch so will be > part of the next dev release and OSG-3.2.1 release candidate. > > Could you test svn/trunk or the OSG-3.2 branch and let me know if the > issue has now been resolved. > > Cheers, > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
_______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

