Sure. These were the breaks:

1) osg::Geode::DrawableList type is gone; replaced usage of iterators with
getNumDrawables + getDrawable(i) (tag 3.3.2)

2) osg::Drawable::getBound() renamed to getBoundingBox(). Replaced with a
polyfill function (tag 3.3.2) Also computeBound() is now computeBoundingBox.

3) osgGA::EventQueue::Events now contains osgGA::Event type instead of
osgGA::GUIEventAdapter; Fixed wtih a macro that calls
Event::asGUIEventAdapter (tag 3.3.1)

4) Node::getCullCallback() returns osg::Callback instead of
osg::NodeCallback; fixed with ifdefs (tag 3.3.2)

5) Replace CullCallback::cull(..) with Callback::run(...); fixed with
ifdefs (tag 3.3.2)


I think that's it.

I am seeing this warning -- not sure whether it's an issue:

H:\devel\osg\3.3.2\install\vc10-x64\include\osg/ClusterCullingCallback(73):
warning C4250: 'osg::ClusterCullingCallback' : inherits
'osg::NodeCallback::osg::NodeCallback::run' via dominance



Glenn Waldron / @glennwaldron


On Fri, Jun 27, 2014 at 4:17 PM, Robert Osfield <[email protected]>
wrote:

> Hi Glenn,
>
> Could you or Jason post the build breaks so I know where we stand w.r.t
> mods to Osg or osgEath to keep things building.
>
> Robert.
> On 27 Jun 2014 20:52, "Glenn Waldron" <[email protected]> wrote:
>
>> Robert,
>> I was in the process of building against OSG 3.3.2 to test, but ran into
>> issues (osgEath doesn't build against it so I need to address that). I may
>> not be able to complete testing until later since I'm heading off on
>> vacation. Just wanted to let you know why I had not responded.
>>
>>
>> Glenn Waldron / @glennwaldron
>>
>>
>> On Fri, Jun 27, 2014 at 11:35 AM, Robert Osfield <
>> [email protected]> wrote:
>>
>>> HI Glenn et. al,
>>>
>>> I have been looking into the CompositeVIew/View focus issue and have
>>> resolved it by adding a render order sort into list of Cameras that
>>> have Viewport that enclose the current mouse position.  The last
>>> Camera rendered will be the topmost one so can be taken as the one
>>> that gets focus for that event.  This resolve the bug illustrated by
>>> Glenn's example.
>>>
>>> This fix is checked into svn/trunk and the OSG-3.2 branch so will be
>>> part of the next dev release and OSG-3.2.1 release candidate.
>>>
>>> Could you test svn/trunk or the OSG-3.2 branch and let me know if the
>>> issue has now been resolved.
>>>
>>> Cheers,
>>> Robert.
>>> _______________________________________________
>>> osg-users mailing list
>>> [email protected]
>>> http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org
>>>
>>
>>
>> _______________________________________________
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>>
>>
> _______________________________________________
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>
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