HI Mikhail, osgTerrain::TerrainTile can be used to render height fields.
Robert. On 28 July 2014 14:56, Mikhail Matrosov <[email protected]> wrote: > > STTrife wrote: > > Or use it in a heightfield: > > > > > http://trac.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/a00364.html > > Very nice, now I know that depth maps might be called height fields, > thanks :) > > Are there any performance issues with osg::HeightField? In OSG beginners > gide it is said that > > > > The osg::ShapeDrawable class is useful for quick display, but it is not > an efficient > > way of drawing geometry primitives. It should only be used for quick > prototyping and > > debugging when you develop 3D applications. To create geometries with > high performance > > computation and visualization requirements, the osg::Geometry class, > which is going to be > > introduced, is always a better choice. > > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=60488#60488 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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