HI Mikhail,

osgTerrain::TerrainTile can be used to render height fields.

Robert.


On 28 July 2014 14:56, Mikhail Matrosov <[email protected]> wrote:

>
> STTrife wrote:
> > Or use it in a heightfield:
> >
> >
> http://trac.openscenegraph.org/documentation/OpenSceneGraphReferenceDocs/a00364.html
>
> Very nice, now I know that depth maps might be called height fields,
> thanks :)
>
> Are there any performance issues with osg::HeightField? In OSG beginners
> gide it is said that
>
>
> > The osg::ShapeDrawable class is useful for quick display, but it is not
> an efficient
> > way of drawing geometry primitives. It should only be used for quick
> prototyping and
> > debugging when you develop 3D applications. To create geometries with
> high performance
> > computation and visualization requirements, the osg::Geometry class,
> which is going to be
> > introduced, is always a better choice.
>
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=60488#60488
>
>
>
>
>
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