Hi Nick, On 29 October 2014 11:14, Trajce Nikolov NICK <[email protected] > wrote:
> > it is TextureRectangle so NPOT is not an issue. Also, I am using the > osg::Image for transfer of data from the CPU to the GPU, so it is not > possible to have it all in the GPU. Thanks anyway though! > > Assign an osg::PixelBufferObject to the osg::Image to assist with the data transfer. Robert.
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