Hi Bjorn, I am using the osg::Image just for storing some vector data in it and passing it to the shaders, so not retrieving from anywhere. Thanks anyway
Nick On Wed, Oct 29, 2014 at 1:18 PM, Björn Blissing <bjorn.bliss...@vti.se> wrote: > Hi Nick, > > Make sure that it actually is the image transfer which is the culprit. > > In my case it was the image retrieval which was slowing down my osg webcam > example program. So moving the image retrieval function to an own thread > made my example go from 4 fps to ~3000 fps. > > Cheers, > Björn > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=61456#61456 > > > > > > _______________________________________________ > osg-users mailing list > osg-users@lists.openscenegraph.org > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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