Hi Bjorn,

I am using the osg::Image just for storing some vector data in it and
passing it to the shaders, so not retrieving from anywhere. Thanks anyway

Nick

On Wed, Oct 29, 2014 at 1:18 PM, Björn Blissing <bjorn.bliss...@vti.se>
wrote:

> Hi Nick,
>
> Make sure that it actually is the image transfer which is the culprit.
>
> In my case it was the image retrieval which was slowing down my osg webcam
> example program. So moving the image retrieval function to an own thread
> made my example go from 4 fps to ~3000 fps.
>
> Cheers,
> Björn
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=61456#61456
>
>
>
>
>
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-- 
trajce nikolov nick
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