This Vizard product looks neat - and it's based on OpenSceneGraph. Wow.
Would anyone know the specific limitations of the Vizard Lite Edition?


2015-02-26 10:14 GMT+01:00 Robert Osfield <[email protected]>:

> Hi Max,
>
> On 25 February 2015 at 19:26, Max Maslov <[email protected]> wrote:
>
>> Is there any OSG apps with Oculus support?
>>
>
> I am not sure the status of range of publicly available OSG apps that have
> Oculus support but there are several OSG users discussing work with it.
> One package that has just gone public with Oculus support is Vizard 5.1
> from WorldViz.com:
>
>
> http://www.worldviz.com/newsletter/vizard-5-1?utm_source=wysija&utm_medium=email&utm_campaign=2015_02_Newsletter
>
>
>> And looking forward to supporting Samsung Gear VR.  8)
>>
>
> I don't know that situation with Samsung Gear.  It's based on a Galaxy
> Note 4 display so limits one to using a specific Android device.  I do like
> the idea of standalone VR headset though.
>
> Robert.
>
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>
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