Hi, Thanks all for the help, i succeded writing a function which splits the geometry :)
So now im in other issue.. The original model has texture. When i split the geometries i want to keep the texture for each part (every new geode of part of the model will include the right texture part) Anyone has idea how to approach that ? Thank you! Cheers, Joe ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64206#64206 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

