Hey guys :) So ive figuerd this out.. The reason the textures didnt fit well is that i didnt give the new model a list of verices and built the triangles with indexes - i just copied the vertices each time it appeard. As result osg didnt know how to handle the texture coordinates i gave him - Because it was written to fit the indexes. So thanks all for the support :) Thats it for now :)
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