Hey guys :)
So ive figuerd this out.. The reason the textures didnt fit well is that i 
didnt give the new model a list of verices and built the triangles with indexes 
- i just copied the vertices each time it appeard. As result osg didnt know how 
to handle the texture coordinates i gave him - Because it was written to fit 
the indexes. 
So thanks all for the support :)
Thats it for now :)

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=64279#64279





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