Haha thanks. Well, from my checks, the stateset i copied (entirely. Cloned it and put it in the new - part model), was the only one in the model! The model is very simple - just a geode holding a geometry. I looked for a stateset in the geode - by doing geode->getStateset, but it returned NULL so i figured only the geometry - geode->getDrawable(0)->asGeometry() is holding a stateset. I took the stateset from the geometry and cloned it into the new - part of model. It resulted as what i said.. The texture is there but positioned all wrong
Cant upload the model unfortunetly :( Do you have an idea what the problem can be ? Thank you so much :) ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=64228#64228 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

