Hi Vitaliy,

My guess there is a numerical precision issue on the texture coordinates.
Try setting the Texture wrap mode to CLAMP_TO_EDGE, via:

   texture->setWrap(osg::Texture::WRAP_S, osg::Texture::CLAMP_TO_EDGE);
   texture->setWrap(osg::Texture::WRAP_T, osg::Texture::CLAMP_TO_EDGE);

Robert.

On 3 August 2015 at 09:19, Vitaliy Polyakov <poljak...@yandex.ru> wrote:

> Just after program started
> [Image: http://i57.tinypic.com/2wevw5s.png ]
>
> After camera moved
> [Image: http://i62.tinypic.com/2j1vthw.png ]
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=64569#64569
>
>
>
>
>
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