wow, thank you. did I understand correctly that the time warping feature cannot be disabled, as it is a built-in feature of the Oculus SDK?
2015-09-07 13:16 GMT+02:00 Björn Blissing <[email protected]>: > > cbuchner1 wrote: > > let me use this thread to suggest a new feature. I would like the > positional tracking of the osgoculusviewer to be optional, possibly by > calling a member function oculusDevice->setPositionTracking(false); > > > > > Hi Christian, > > I have now added the feature to toggle the positional tracking (using the > X-key on the keyboard). The state is handled inside the event handler which > calls the following function in OculusDevice: > > > Code: > void OculusDevice::setPositionalTrackingState(bool state) > > > > Best regards, > Björn > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=65045#65045 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org >
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