wow, thank you.

did I understand correctly that the time warping feature cannot be
disabled, as it is a built-in feature of the Oculus SDK?


2015-09-07 13:16 GMT+02:00 Björn Blissing <[email protected]>:

>
> cbuchner1 wrote:
> > let me use this thread to suggest a new feature. I would like the
> positional tracking of the osgoculusviewer to be optional, possibly by
> calling a member function oculusDevice->setPositionTracking(false);
> >
>
>
> Hi Christian,
>
> I have now added the feature to toggle the positional tracking (using the
> X-key on the keyboard). The state is handled inside the event handler which
> calls the following function in OculusDevice:
>
>
> Code:
> void OculusDevice::setPositionalTrackingState(bool state)
>
>
>
> Best regards,
> Björn
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=65045#65045
>
>
>
>
>
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