Hi Robert I've tried to test "vertex_array_object" branch with MacOSX to run osgsimplegl3. Does anyone has a "running" model without any shader errors to test this?
btw: I don't see any OSG_VERTEX_BUFFER_HINT environment variable check on the current source code. How can i enable the VAO support of OSG? Cheers, Remo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=68427#68427 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

