Hi, Robert. Transition to Vulkan will be difficult. Partly because, that all graphics is based on shaders. But I think that the new system for OpenSceneGraph - it is good. I will try to help, as far as I will be able.
Cheers, Nickolai ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70160#70160 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

