Hi The shaders on StateSet.cpp and osgvertexattributes doesn't compile on MacOSX Core Profile / GL3:
texture2D() should be texture() Cheers, Remo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=70598#70598 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

