On 23 August 2017 at 15:04, Julien Valentin <[email protected]> wrote:
> Okay I found it > It was simply due to stateset sharing among several RigGeometry's > sourcegeometries > > Given that fact the TransformHardware mod several times the same > stateset..and give wrong result > > Will make a patch in osgexport in order to handle this case > Good to hear you've tracked it down. FYI, I'm not the author of osgAnimation and haven't used it other than to maintain bit of it when needed, so I'm easily able to jump in and know what is what - I have to sit down with the code and an example and work out what is going on and what is likely to have been originally intended. Robert.
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