Hi Eon,
Hi,

Slightly off-topic, I started learning and using OpenSceneGraph end of last 
year, by using OpenSceneGraph 3.0 Beginner's Guide and OpenSceneGraph 3 
Cookbook as my tutorial sources. It has been 5 years since the books were 
published. It will be nice if there are updated version of the books (to 
coincide with OpenSceneGraph 4.0 release, maybe ?). But I have a feeling that 
the authors are not really available anymore.
Do you have issues with any of the tutorials inside the books?
The only structural changes I recall is the promotion of the geode/drawable hierarchy and some changes regarding the callbacks. But maybe Robert can shed some light on the potential breaking changes.

The repository coming with the Cookbook [0] seems to get some updates now and there are quite some forks.


Anyway, I am wondering how useful the books are for people starting using the 
latest OpenSceneGraph (e.g. me), or how much of its content are still relevant ?

I'd say 99% of the stuff is still relevant, as those books cover the basic API and concepts. There are some topics like pragmatic shader compositon and GL3 shaders the are not really covered.

Cheers
Sebastian


[0]
https://github.com/xarray/osgRecipes

Thank you!

Cheers,
Eon

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