I draw a complex geometry. I am changing the position of that geometry with a 
nodecallback by giving random position values on the screen. There is no 
problem until here.

I dont want to show whole geometry to the user. I want to define a rectangle 
and I want to show only the geometry's specific part inside a rectangle on the 
screen. In other words, I want to show only geometry's specific part intersects 
that rectangle.



How can I achieve this?

Thanks,

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Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=73173#73173





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