Hi Ali, On 28 March 2018 at 12:08, Ali Ozdin <[email protected]> wrote: > I think there is a bug in osg framework related to clipNode with osgText. Is > there any issue tracking system that users can create a bug issue for this?
There is a chance that it's an OSG bug, but also still quite likely something has gone astray at your end, it's hard to spot subtle errors from looking at copy and pasted code rather than a full application code. The best way forward is to create an small test program that reproduces the issue you have and the post this along with a CMakeLists.txt to compile it easily - this will allow others to build and run the test on their system to see if they can reproduce it. If we can reproduce it then we should be able either spot an error in the test code or use this as a unit test for hunting down the bug on the OSG side. Information on hardware, OS and build tools used at your end are also useful when hunting down bugs (often bugs only appear on particular hardware/OS/build combinations.) You could post the example here on this thread, or post it to the Issue tracker on our github repository. https://github.com/openscenegraph/OpenSceneGraph/issues Robert _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

