Hi Ali, On 27 March 2018 at 13:55, Ali Ozdin <[email protected]> wrote: > Thanks for your answer. I have solved the problem with Robert's advice by > using clipNode. However in my geometry, there are a lot of osgText. ClipNode > does not effect on the osgText; so all the text in my geometry is still seen > on the screen although the text is not inside the clipBox. > > How can I solve this ?
I haven't tested this specific combination of features, but in principle it should be just a case of enabling the GL_CLIP_PLANEi mode for the text subgraphs. Which version of the OSG are you using and what GL versions? The new osgText implementation in master/OSG-3.6 branch uses shaders so out of the box, looking at the shader I don't see any setting of the gl_ClipVertex so this could be a problem. I will look into this. Robert. _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

