Hi Dan, I think an addition of the __VERSION__ check to the text.vert shader should be sufficient. I am doing a GL3 build to see if I can reproduce the issue, once I have I'll figure out a fix in the shader.
Robert. On 2 April 2018 at 14:58, Daniel Emminizer, Code 5773 <[email protected]> wrote: > Hi Robert, > > This morning I tried the OSG 3.6.0-rc3 tag and started getting errors. I > tracked down the problem to the commit you reference in this email below: > > https://github.com/openscenegraph/OpenSceneGraph/commit/9d5a22a0aa88125c3d41fc05bff72ae188b1a00b > > Specifically the shader lines: > > #ifndef GL_ES > gl_ClipVertex = gl_ModelViewMatrix * gl_Vertex; > #endif > > > We're trying to target the graphics cards that are supporting OpenGL Core > profile, but not a compatibility profile. When I run anything with text, I > get awkward quads on the screen with various colors because this shader no > longer compiles on the card. It was working with the 3.6.0-rc2. > > My general configuration is configuring OSG with OPENGL_PROFILE="GLCORE", > then running with environment variable "OSG_GL_CONTEXT_VERSION=3.3". > > Unfortunately I do not have any suggestions on what to do in this case; I do > not know offhand if there is a #ifdef that you can natively use to test, but > I can say that GL_ES is not defined in this configuration. But I hope this > email is helpful at least for testing the RC3 tag. If you have any ideas I'm > happy to test out on my side. > > Thanks, > > - Dan > > > -----Original Message----- > From: osg-users [mailto:[email protected]] On Behalf > Of Robert Osfield > Sent: Friday, March 30, 2018 11:21 AM > To: OpenSceneGraph Users > Subject: Re: [osg-users] Show part of geometry which intersects a specific > area > > Hi Ali, > > I had some time for looking into bugs this afternoon so I have modified the > osgclip example to allow one to pass in a osgText::Text as the subgraph for > clipping and this confirmed that clipping isn't working for osgText::Text in > the 3.4 branch. > > osgclip --text MY_TEST > > Is sufficient to run the new test. You'll need update to 3.4 banch, > 3.6 branch or master to get this example. The commit that provides the new > test code is: > > > https://github.com/openscenegraph/OpenSceneGraph/commit/ddce3e0079e934bce13fd5350d9380a19ec15de2 > > I have done a review of the osgText::Text implementation in the 3.4 branch > and can't see any where when clipping is explicitly disabled so I'm surprised > it's not functioning OK. Unfortunately I couldn't spot any good lead to > investigate, I can only guess that there is some interaction with the way the > the old osgText 3.4 code renders text using a multi-pass approach where is > toggles on/off the color mask and depth writes. Without an obvious reason > for failure I can't see a way of resolving the problem for the 3.4 branch. > > The test also failed with OSG master and the new OpenScenGraph-3.6 branch, > but this was easy to fix as osgText implementation has been almost completely > rewritten since 3.4, and now uses shaders. The fix was simply the add > setting of the gl_ClipVertex into the shader and then the everything works > fine. The new osgText implementation doesn't implement using lots of > toggling of state or is saddled with multi-pass approach so is cleaner, as > well as provides better visual quality and some new approaches such as using > Signed Distance Function (you need to enable this on osgText::Font to use it.) > > The fix to the OpenSceneGraph-3.6 branch is: > > > https://github.com/openscenegraph/OpenSceneGraph/commit/9d5a22a0aa88125c3d41fc05bff72ae188b1a00b > > I also updated the OpenSceneGraph-Data as this contains the shaders/text.vert > this is embedded in the source of the osgText library - which the above > commit modifies. > > As the OpenSceneGrpah-3.6.0 stable release is imminent, I would suggest just > moving to the 3.6 branch or the release candidate 3 branch I'll be making > this afternoon, as this should resolve the problem you are seeing. > > Cheers, > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

