On Mon, 25 Jun 2018 at 09:30, Jorge Izquierdo Ciges <jori...@gmail.com> wrote: > It is a little bit sad to lose the Open part of the name, why not go for Open > Vulkan Scene Graph or Open Scene Graph: Vulkan > > (The second works better as a serialized book title :P )
"Open Vulkan Scene Graph" doesn't avoid the Vulkan name is no better than VukanSceneGraph at avoiding this possible overlap. "Open Scene Graph: Vulkan" is misleading and has the Vulkan name in it still. It's mis-leading because it's not the OpenSceneGraph, it doesn't build upon any of it's code base, it'll be a totally different beast. If we had two different backends for the OpenSceneGraph - an OpenGL one and Vulkan one than you might want to differentiate like this. But again it's got the Vulkan name in it. Unless you have a really helpful suggestion - like Chris' offer of help of talking to Khronos, then there really isn't any point of discussion, this week I have way to much actual helpful work to get on with than wade though silly suggestions. Robert. _______________________________________________ osg-users mailing list osg-users@lists.openscenegraph.org http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org