mp3butcher wrote:
> Sorry but it seams to me the question was answered a lot of time on the 
> forum..
> core gl context have dropped the standard fixed pipeline so in core context 
> glsl you must define all your variable as old built-in (gl_XXX) have been 
> removed. 
> 


Thanks, my fault :) I've fixed this. Now i can reproduce it with SECOND_COLORS 
attribute index. OSG select '3' for 'osg_MultiTexCoord0' even though it's used. 
This is wrong? But this is not exactly what i will reproduce.

------------------
Read this topic online here:
http://forum.openscenegraph.org/viewtopic.php?p=74453#74453





_______________________________________________
osg-users mailing list
[email protected]
http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

Reply via email to