mp3butcher wrote: > Sorry but it seams to me the question was answered a lot of time on the > forum.. > core gl context have dropped the standard fixed pipeline so in core context > glsl you must define all your variable as old built-in (gl_XXX) have been > removed. >
Thanks, my fault :) I've fixed this. Now i can reproduce it with SECOND_COLORS attribute index. OSG select '3' for 'osg_MultiTexCoord0' even though it's used. This is wrong? But this is not exactly what i will reproduce. ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74453#74453 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

