Hi folks, Can someone please explain me why OpenGL on MacOSX (Core Profile 4.1) throw the following error:
Code: ERROR: Active attribute aliasing. Slot 3 unavailable for 'osg_MultiTexCoord0' from BindAttributeLocation request. on the following sample: https://github.com/remoe/osgsample-2 When one remove the default shader from OSG: https://github.com/remoe/osgsample-2/blob/master/main.cpp#L205 with "#if 0", Then it doesn't throw an error on MacOSX. This sample doesn't throw an error on windows. Thank you! Cheers, Remo ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=74435#74435 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

