Hi Catalin, I don't have build env at the moment but looking into the code, can you try this:
osgposter.cpp, Ln: 377 just add: viewer_camera->setRenderTargetImplementation(osg::Camera::FRAME_BUFFER_OBJECT); this shouldn't open any window On Wed, Apr 24, 2019 at 11:12 AM Catalin Flower <[email protected]> wrote: > Hi Alberto, > > This example is half baked as I see it: > > if you run it: > > osgposter.exe cow.osg --inactive --use-pbuffer > > --inactive - suppose to be without windows but it creates a window anyway > --use-pbuffer still creates a window > > This is the code path that I tried to import in my app but no image is > generated and it creates a black .bmp image. > > if you run it: > > osgposter.exe cow.osg > > if you can see the cow in a window and you can press 'P' and it captures > an image fine to the disk > > I need a simple example to capture an image off-screen without any windows > popping up on screen. This is a basic feature that should be simple > implement and understand. > > Does OSG even support such a basic feature? > > > Thank you! > > Cheers, > Catalin > > ------------------ > Read this topic online here: > http://forum.openscenegraph.org/viewtopic.php?p=75884#75884 > > > > > > _______________________________________________ > osg-users mailing list > [email protected] > http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org > -- trajce nikolov nick
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