Additional note: At this time, I think it's recommended to use FBOs (Frame
Buffer Objects) instead of PBuffers.

On Tue, May 21, 2019 at 3:06 PM Catalin Flower <[email protected]> wrote:

> Hi,
>
> For future reference...
>
> OSG (windows at least) supports off screen rendering without any window
> flashing on the screen by using pbuffer.
>
> When you create the Traits object, set traits->pbuffer = true;
>
> See example osgscreencapture, see pbuffer-only parameter.
>
> Start the example with osgscreencapture --pbuffer-only 512 512 cow.osg
>
> Thank you!
>
> Cheers,
> Catalin
>
> ------------------
> Read this topic online here:
> http://forum.openscenegraph.org/viewtopic.php?p=76126#76126
>
>
>
>
>
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