Hi,

osg::Camera::RenderTargetImplementation renderImplementation = 
osg::Camera::FRAME_BUFFER_OBJECT; 
...
camera->setRenderTargetImplementation( renderImplementation );

By default it is using FBO, osgposter.cpp line 259 & 315

This example is created with windows in mind I guess, I want a pure example 
without  
osgViewer::Viewer being used.

Thank you!

Cheers,
Catalin

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