Hi, osg::Camera::RenderTargetImplementation renderImplementation = osg::Camera::FRAME_BUFFER_OBJECT; ... camera->setRenderTargetImplementation( renderImplementation );
By default it is using FBO, osgposter.cpp line 259 & 315 This example is created with windows in mind I guess, I want a pure example without osgViewer::Viewer being used. Thank you! Cheers, Catalin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=75890#75890 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

