Hi, For future reference...
OSG (windows at least) supports off screen rendering without any window flashing on the screen by using pbuffer. When you create the Traits object, set traits->pbuffer = true; See example osgscreencapture, see pbuffer-only parameter. Start the example with osgscreencapture --pbuffer-only 512 512 cow.osg Thank you! Cheers, Catalin ------------------ Read this topic online here: http://forum.openscenegraph.org/viewtopic.php?p=76126#76126 _______________________________________________ osg-users mailing list [email protected] http://lists.openscenegraph.org/listinfo.cgi/osg-users-openscenegraph.org

