Hi,

For future reference...

OSG (windows at least) supports off screen rendering without any window 
flashing on the screen by using pbuffer.

When you create the Traits object, set traits->pbuffer = true;

See example osgscreencapture, see pbuffer-only parameter.

Start the example with osgscreencapture --pbuffer-only 512 512 cow.osg

Thank you!

Cheers,
Catalin

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