Anything new about this? I keep getting this error, which I think that it's what you mean by "didn't change the results":
------------------------------------------------------------------------------ DI5 Warning: detected OpenGL error 'invalid value' at CEGUIDrawable::drawImplementation DI6 ------------------------------------------------------------------------------ As I told you in another mail, I used my own files, known to work with 0.4.1, so it's not a problem with your data files but with something else. Anyway, you can get working files from Samples/datafiles/, TaharezLook is the default theme. I could get it kind of working with test applications a few days ago (using a camera, as osghud example); but in one of them the background of the window was transparent, and in the other one the whole viewport is rendered with brown color (but if I move the window or change from fullscreen to window, I can see for a fraction of a second the proper scene rendered below). Now I switched to CEGUI 0.5, and in one of the test apps I can get a background image with CEGUI rendered (although it should use more stuff). Is your CEGUIDrawable really a better approach? I'd like to know before I invest much time in my "gui-camera" solution, trying to get it to work properly :) Greetings. On Saturday 05 August 2006 13:13, Robert Osfield wrote: > On 8/4/06, Jeremy Moles <[EMAIL PROTECTED]> wrote: > > I don't actually see the source file in CVS--just the directory... > > It is now checked in. I also added a state.disableAllVertexArrays() > but alas this dindn't change the results. > > Robert. > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ -- Manuel A. Fernandez Montecelo <[EMAIL PROTECTED]> _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
