Anything new about this?  I keep getting this error, which I think that it's 
what you mean by "didn't change the results":

------------------------------------------------------------------------------
DI5
Warning: detected OpenGL error 'invalid value' at 
CEGUIDrawable::drawImplementation
DI6
------------------------------------------------------------------------------

As I told you in another mail, I used my own files, known to work with 0.4.1, 
so it's not a problem with your data files but with something else.  Anyway, 
you can get working files from Samples/datafiles/, TaharezLook is the default 
theme.

I could get it kind of working with test applications a few days ago (using a 
camera, as osghud example); but in one of them the background of the window 
was transparent, and in the other one the whole viewport is rendered with 
brown color (but if I move the window or change from fullscreen to window, I 
can see for a fraction of a second the proper scene rendered below). Now I 
switched to CEGUI 0.5, and in one of the test apps I can get a background 
image with CEGUI rendered (although it should use more stuff).

Is your CEGUIDrawable really a better approach?  I'd like to know before I 
invest much time in my "gui-camera" solution, trying to get it to work 
properly :)

Greetings.


On Saturday 05 August 2006 13:13, Robert Osfield wrote:
> On 8/4/06, Jeremy Moles <[EMAIL PROTECTED]> wrote:
> > I don't actually see the source file in CVS--just the directory...
>
> It is now checked in.  I also added a state.disableAllVertexArrays()
> but alas this dindn't change the results.
>
> Robert.
> _______________________________________________
> osg-users mailing list
> [email protected]
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-- 
Manuel A. Fernandez Montecelo <[EMAIL PROTECTED]>
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