Any other difference, apart from that (performance, etc)? Other than that, the behavior is so erratic that I don't even know where to start to look in my implementation; but I don't have experience enough with OSG or CEGUI to know what could be failing in yours...
On Monday 14 August 2006 22:04, Robert Osfield wrote: > HI Manuel, > > I haven't done any more work on the osgcegui example, so it still > fails, but then I have close to zero experience with CEGUI... which is > why I was hoping that other kindly soles might be able to get it > working. > > The general approach of using a custom Drawable would certainly be the > easist route to adding CEGUI to an OSG application, as it encapsulates > both the rendering and the event handling in an encapsulated why - all > you need to do is add the drawable to your scene and your done, no > messing around integrating it with your viewer code. > > Robert. -- Manuel A. Fernandez Montecelo <[EMAIL PROTECTED]> _______________________________________________ osg-users mailing list [email protected] http://openscenegraph.net/mailman/listinfo/osg-users http://www.openscenegraph.org/
