On Saturday 24 February 2007, Mike Weiblen wrote: > Hi all, > > so did y'all see the new OpenGL SDK that went live http://www.opengl.org/sdk/ > > In particular, http://www.opengl.org/sdk/libs/OpenSceneGraph/ :-) > > kudos to Paul Martz for the spiffy page! > > Robert, be interesting to monitor the webserver stats. > > prolly deserves mention on the OSG homepage too
Hello, Nice page! However, if you or Paul have way to fix few things, please: 1) Add glew to the extension libraries - much more common than GLee http://glew.sourceforge.net/ "The OpenGL Extension Wrangler Library (GLEW) is a cross-platform C/C++ extension loading library. GLEW provides efficient run-time mechanisms for determining which OpenGL extensions are supported on the target platform. OpenGL core and extension functionality is exposed in a single header file. GLEW is available for a variety of operating systems, including Windows, Linux, Mac OS X, FreeBSD, Irix, and Solaris." 2) Fix this atrocity in the code for GLee: #include <gl\GLee.h> // (no need to link to gl.h) ... Use of backslashes as path delimiters in the code claiming to be cross-platform should be punishable by death. This thing will never work right on anything but Windows. Regards, Jan > > Cheers > -- mew > _______________________________________________ > osg-users mailing list > [email protected] > http://openscenegraph.net/mailman/listinfo/osg-users > http://www.openscenegraph.org/ > -- Jan Ciger GPG public key: http://www.keyserver.net/
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