On Saturday 24 February 2007, Mike Weiblen wrote:
> Hi all,
> 
> so did y'all see the new OpenGL SDK that went live 
http://www.opengl.org/sdk/
> 
> In particular, http://www.opengl.org/sdk/libs/OpenSceneGraph/   :-)
> 
> kudos to Paul Martz for the spiffy page!
> 
> Robert, be interesting to monitor the webserver stats.
> 
> prolly deserves mention on the OSG homepage too


Hello, 

Nice page! However, if you or Paul have way to fix few things, please:

1) Add glew to the extension libraries - much more common than GLee
http://glew.sourceforge.net/

"The OpenGL Extension Wrangler Library (GLEW) is a cross-platform C/C++ 
extension loading library. GLEW provides efficient run-time mechanisms for 
determining which OpenGL extensions are supported on the target platform. 
OpenGL core and extension functionality is exposed in a single header file. 
GLEW is available for a variety of operating systems, including Windows, 
Linux, Mac OS X, FreeBSD, Irix, and Solaris."


2) Fix this atrocity in the code for GLee:

#include <gl\GLee.h>          // (no need to link to gl.h) 
...

Use of backslashes as path delimiters in the code claiming to be 
cross-platform should be punishable by death. This thing will never work 
right on anything but Windows.

Regards,

Jan










> 
> Cheers
> -- mew

> _______________________________________________
> osg-users mailing list
> [email protected]
> http://openscenegraph.net/mailman/listinfo/osg-users
> http://www.openscenegraph.org/
> 



-- 

Jan Ciger
GPG public key: http://www.keyserver.net/

Attachment: pgpqBft7UHx1x.pgp
Description: PGP signature

_______________________________________________
osg-users mailing list
[email protected]
http://openscenegraph.net/mailman/listinfo/osg-users
http://www.openscenegraph.org/

Reply via email to