Hello,
I'm having a serious issue using textures in my 3d application that is using
osglib. the code is using TextureRectangle class of osg. Instead of displaying
the texture mapped rectangle, it shows a white rectangle without any texture.
This does not happen on all computers. The application works fine and displays
the texture correctly on my development machine.
Platform: Windows XP, Visual C++ 2003, osglib 1.2
Other libraries used: MFC, Qt
Please help!
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