I am looking at NBGLContextDriver and NBGLDisplay and I see none of that hard coded stuff.
I assume you mean the platform specific packages like NBMacGLContextDriver ,NBGLXContextDriver etc. where I see alot of platform specific code inside the methods of those classes . -- View this message in context: http://forum.world.st/Understanding-NBOpenGL-tp4686514p4689211.html Sent from the Pharo Smalltalk mailing list archive at Nabble.com.
