Yes, we are aware of it. We are very fortunate that Ronie is expert in OpenGl 
and low level stuff. Improving NBOpenGL will definitely be part of our effort.

Alexandre

Le 06-07-2013 à 4:59, Stéphane Ducasse <[email protected]> a écrit :

> cool!
> 
> Now pay attention that if you do not invest in the NBOpenGL layer to 
> understand it and make it better
> you will get frustrated and igor cannot spend time on it.
> 
> Stef
> 
> On Jul 4, 2013, at 6:23 PM, Alexandre Bergel <[email protected]> wrote:
> 
>> Hi Erwan and all,
>> 
>> Just to make a few things clear about Roassal 3d vs SourceCity.
>> 
>> We are currently working on Roassal 3d, which intends to be a nice layer at 
>> the top of NBOpenGL and NBXLib to easily create 3d scenes with cubes, 
>> lights, camera, interactions, zooming, translucent coloring, 
>> clicking/rotating/translating individual elements and so on. Everything that 
>> is good for Roassal is equally good for 3D Scene.
>> 
>> Having a city-like visualization will be one of our first objectives since 
>> (i) it is a compelling use of 3D and (ii) it is easy to implement (at least 
>> the bases).  We started to work on a CityBuilder, to easily create cities 
>> from objects and provided metrics. Ideally, it would be great to have 
>> SourceCity based on our effort. Not now since we have just started Roassal 
>> 3D, but on some point we should merge (this is similar in the 2d World with 
>> Mondrian and EyeSee moving from plain Morphic to Roassal).
>> 
>> Our objective is to offer a great 3d framework to make a truly flying 
>> SourceCity.
>> Does this make sense to you?
>> 
>> Cheers,
>> Alexandre
>> 
>> 
>> 
>> On Jul 4, 2013, at 10:47 AM, Erwan Douaille <[email protected]> wrote:
>> 
>>> https://ci.inria.fr/pharo-contribution/job/SourceCity/
>>> 
>>> done
>>> 
>>> 
>>> 2013/7/4 Camillo Bruni <[email protected]>
>>> 
>>> On 2013-07-04, at 15:35, Erwan Douaille <[email protected]> wrote:
>>> 
>>>> I updated the ConfigurationOfSourceCity.
>>>> 
>>>> Gofer new
>>>> smalltalkhubUser: 'ErwanDouaille' project: 'SourceCity';
>>>> configuration;
>>>> load.
>>>> ConfigurationOfSourceCity loadBleedingEdge
>>> 
>>> would it make sense to make a jenkins job for this?
>>> 
>>> 
>>> 
>>> 
>>> -- 
>>> Best regards,
>>> 
>>> Douaille Erwan <[email protected]>
>> 
>> -- 
>> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:
>> Alexandre Bergel  http://www.bergel.eu
>> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
> 
> 

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