Yes, we are aware of it. We are very fortunate that Ronie is expert in OpenGl and low level stuff. Improving NBOpenGL will definitely be part of our effort.
Alexandre Le 06-07-2013 à 4:59, Stéphane Ducasse <[email protected]> a écrit : > cool! > > Now pay attention that if you do not invest in the NBOpenGL layer to > understand it and make it better > you will get frustrated and igor cannot spend time on it. > > Stef > > On Jul 4, 2013, at 6:23 PM, Alexandre Bergel <[email protected]> wrote: > >> Hi Erwan and all, >> >> Just to make a few things clear about Roassal 3d vs SourceCity. >> >> We are currently working on Roassal 3d, which intends to be a nice layer at >> the top of NBOpenGL and NBXLib to easily create 3d scenes with cubes, >> lights, camera, interactions, zooming, translucent coloring, >> clicking/rotating/translating individual elements and so on. Everything that >> is good for Roassal is equally good for 3D Scene. >> >> Having a city-like visualization will be one of our first objectives since >> (i) it is a compelling use of 3D and (ii) it is easy to implement (at least >> the bases). We started to work on a CityBuilder, to easily create cities >> from objects and provided metrics. Ideally, it would be great to have >> SourceCity based on our effort. Not now since we have just started Roassal >> 3D, but on some point we should merge (this is similar in the 2d World with >> Mondrian and EyeSee moving from plain Morphic to Roassal). >> >> Our objective is to offer a great 3d framework to make a truly flying >> SourceCity. >> Does this make sense to you? >> >> Cheers, >> Alexandre >> >> >> >> On Jul 4, 2013, at 10:47 AM, Erwan Douaille <[email protected]> wrote: >> >>> https://ci.inria.fr/pharo-contribution/job/SourceCity/ >>> >>> done >>> >>> >>> 2013/7/4 Camillo Bruni <[email protected]> >>> >>> On 2013-07-04, at 15:35, Erwan Douaille <[email protected]> wrote: >>> >>>> I updated the ConfigurationOfSourceCity. >>>> >>>> Gofer new >>>> smalltalkhubUser: 'ErwanDouaille' project: 'SourceCity'; >>>> configuration; >>>> load. >>>> ConfigurationOfSourceCity loadBleedingEdge >>> >>> would it make sense to make a jenkins job for this? >>> >>> >>> >>> >>> -- >>> Best regards, >>> >>> Douaille Erwan <[email protected]> >> >> -- >> _,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: >> Alexandre Bergel http://www.bergel.eu >> ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;. > >
