'Structure' is large :P

> On 04 Oct 2014, at 08:58, Sven Van Caekenberghe <[email protected]> wrote:
> 
> Raw is good, but what about 'Structure' ?
> AFAIU, it is the State/Structure that is used for the tree view, right ?
> 
> On 03 Oct 2014, at 22:50, Tudor Girba <[email protected]> wrote:
> 
>> Yes, I like "Raw". Thanks for the ping:).
>> 
>> Anyone against "Raw"?
>> 
>> Cheers,
>> Doru
>> 
>> 
>> On Fri, Oct 3, 2014 at 10:36 PM, stepharo <[email protected]> wrote:
>> Would it be possible to have 'raw' instead of state?
>> 
>> Stef
>> 
>> 
>>> I'll make a new version to integrate.
>>> 
>>> 
>>> Cheers,
>>> Andrei
>>> 
>>> On Fri, Oct 3, 2014 at 3:52 PM, Tudor Girba <[email protected]> wrote:
>>> Done!
>>> 
>>> Doru
>>> 
>>> On Fri, Oct 3, 2014 at 3:25 PM, Sven Van Caekenberghe <[email protected]> wrote:
>>> 
>>> On 03 Oct 2014, at 15:23, Tudor Girba <[email protected]> wrote:
>>> 
>>>> Great. I checked it quickly and it looks great. I added you to the Moose 
>>>> team. Could you please commit directly in the repo?
>>> 
>>> Done, you'll have to merge my version since it is two commits behind.
>>> 
>>>> Doru
>>>> 
>>>> On Fri, Oct 3, 2014 at 3:17 PM, Sven Van Caekenberghe <[email protected]> wrote:
>>>> I made my first additions/changes to GT-Inspector:
>>>> 
>>>> ===
>>>> Name: GT-InspectorExtensions-Core-SvenVanCaekenberghe.54
>>>> Author: SvenVanCaekenberghe
>>>> Time: 3 October 2014, 3:03:17.252107 pm
>>>> UUID: 853cfe8d-314c-4eac-ad67-8c6eff2b4f83
>>>> Ancestors: GT-InspectorExtensions-Core-TudorGirba.53
>>>> 
>>>> Customized GT-Inspector for Integer, Float and Character
>>>> ===
>>>> 
>>>> MCZ attached:
>>>> 
>>>> 
>>>> 
>>>> 
>>>> I made it so that 'State' shows slots only (if any) and takes precedence.
>>>> 
>>>> I added an 'Integer' tab to Integer with decimal, hex, octal, binary and 
>>>> optional character aspects.
>>>> 
>>>> I added a 'Float' tab to Float with (binary, base 2) significant and 
>>>> exponent (self = significant * (2 ** exponent)) [the old sign field was 
>>>> not needed since significant is signed already), while making the 'State' 
>>>> show the 2 indexed slots (which is more correct IMHO).
>>>> 
>>>> I added a 'Character' tab with self, codepoint and unicode aspects.
>>>> 
>>>> Obviously this has to be iterated upon. I am already very happy that I 
>>>> could figure out how to do this. Much more from the old Eye inspectors 
>>>> will follow.
>>>> 
>>>> Sven
>>>> 
>>>> PS1: Implementing this, I sense that we might need an option so that a 
>>>> field can show some label for its value, while clicking further on it 
>>>> would continue on something else (obviously related), differently field by 
>>>> field.
>>>> 
>>>> PS2: Is is necessary/useful for the States fields in 
>>>> #gtInspectorVariableValuePairs to be a Set instead of something that 
>>>> preserves the order ?
>>>> 
>>>> 
>>>> 
>>>> --
>>>> www.tudorgirba.com
>>>> 
>>>> "Every thing has its own flow"
>>> 
>>> 
>>> 
>>> 
>>> 
>>> -- 
>>> www.tudorgirba.com
>>> 
>>> "Every thing has its own flow"
>>> 
>> 
>> 
>> 
>> 
>> -- 
>> www.tudorgirba.com
>> 
>> "Every thing has its own flow"
> 
> 


Reply via email to