Things move fast, don't they?! In fact, they seem to be moving faster and faster. Faster than any one of us can think. That is what accelerating acceleration means. We are approaching amazing times.
About Phlow, please wait for a little while. We are still working on it. It will likely need some months, but we'll let you know when we have something more complete :) Doru On Tue, Feb 10, 2015 at 8:42 AM, Norbert Hartl <[email protected]> wrote: > That sounds really interesting. Are there any materials available? > > Norbert > > > > Am 10.02.2015 um 08:14 schrieb stepharo <[email protected]>: > > This is fun because I wanted to propose to have a dataflow engine based on > slot for event manipulation > and there is phlow :) > > Stef > > 2015-02-09 21:50 GMT+01:00 Tudor Girba <[email protected]>: > >> Hi, >> >> First, thanks for reviewing the code :). >> >> Phlow is a small engine that makes it possible to link Brick slots to >> one another to enable flow of data. >> > > Sounds interesting! > > > >> >> Cheers, >> Doru >> >> >> >> On Mon, Feb 9, 2015 at 1:46 PM, Nicolai Hess <[email protected]> wrote: >> >>> For example GLMBrick subclass: #GLMPhlowBrick >>> in category: 'Glamour-Morphic-Brick-Phlow' >>> >>> >> >> >> -- >> www.tudorgirba.com >> >> "Every thing has its own flow" >> > > > -- www.tudorgirba.com "Every thing has its own flow"
