Stef,
would that mean you could do dataflow programming (a la FRP or STEPS)
with the appropriate slots?
Yes!
We can define a variable that emit a value each time its value is set
for example.
Could it be possible as well to run a constraint satisfaction engine
behind slots?
Yes
Slots are just programmable variables :)
Thierry
Stef
2015-02-09 21:50 GMT+01:00 Tudor Girba <[email protected]
<mailto:[email protected]>>:
Hi,
First, thanks for reviewing the code :).
Phlow is a small engine that makes it possible to link Brick
slots to one another to enable flow of data.
Sounds interesting!
Cheers,
Doru
On Mon, Feb 9, 2015 at 1:46 PM, Nicolai Hess
<[email protected] <mailto:[email protected]>> wrote:
For example GLMBrick subclass: #GLMPhlowBrick
in category: 'Glamour-Morphic-Brick-Phlow'
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