2015-02-14 22:07 GMT+01:00 stepharo <[email protected]>: > Stef, > > would that mean you could do dataflow programming (a la FRP or STEPS) > with the appropriate slots? > > > Yes! > We can define a variable that emit a value each time its value is set for > example. > > Could it be possible as well to run a constraint satisfaction engine > behind slots? > > Yes > Slots are just programmable variables :) >
Thanks. Intriguing possibilities. Thierry > > Thierry > > >> >> Stef >> >> 2015-02-09 21:50 GMT+01:00 Tudor Girba <[email protected]>: >> >>> Hi, >>> >>> First, thanks for reviewing the code :). >>> >>> Phlow is a small engine that makes it possible to link Brick slots to >>> one another to enable flow of data. >>> >> >> Sounds interesting! >> >> >> >>> >>> Cheers, >>> Doru >>> >>> >>> >>> On Mon, Feb 9, 2015 at 1:46 PM, Nicolai Hess <[email protected]> wrote: >>> >>>> For example GLMBrick subclass: #GLMPhlowBrick >>>> in category: 'Glamour-Morphic-Brick-Phlow' >>>> >>>> >>> >>> >>> -- >>> www.tudorgirba.com >>> >>> "Every thing has its own flow" >>> >> >> >> > >
