2015-02-10 8:14 GMT+01:00 stepharo <[email protected]>: > This is fun because I wanted to propose to have a dataflow engine based > on slot for event manipulation > and there is phlow :) >
Stef, would that mean you could do dataflow programming (a la FRP or STEPS) with the appropriate slots? Could it be possible as well to run a constraint satisfaction engine behind slots? Thierry > > Stef > > 2015-02-09 21:50 GMT+01:00 Tudor Girba <[email protected]>: > >> Hi, >> >> First, thanks for reviewing the code :). >> >> Phlow is a small engine that makes it possible to link Brick slots to >> one another to enable flow of data. >> > > Sounds interesting! > > > >> >> Cheers, >> Doru >> >> >> >> On Mon, Feb 9, 2015 at 1:46 PM, Nicolai Hess <[email protected]> wrote: >> >>> For example GLMBrick subclass: #GLMPhlowBrick >>> in category: 'Glamour-Morphic-Brick-Phlow' >>> >>> >> >> >> -- >> www.tudorgirba.com >> >> "Every thing has its own flow" >> > > >
