2015-02-10 8:14 GMT+01:00 stepharo <[email protected]>:

>  This is fun because I wanted to propose to have a dataflow engine based
> on slot for event manipulation
> and there is phlow :)
>

Stef,

would that mean you could do dataflow programming (a la FRP or STEPS) with
the appropriate slots?

Could it be possible as well to run a constraint satisfaction engine behind
slots?

Thierry


>
> Stef
>
>   2015-02-09 21:50 GMT+01:00 Tudor Girba <[email protected]>:
>
>> Hi,
>>
>>  First, thanks for reviewing the code :).
>>
>>  Phlow is a small engine that makes it possible to link Brick slots to
>> one another to enable flow of data.
>>
>
>  Sounds interesting!
>
>
>
>>
>>  Cheers,
>> Doru
>>
>>
>>
>> On Mon, Feb 9, 2015 at 1:46 PM, Nicolai Hess <[email protected]> wrote:
>>
>>> For example GLMBrick subclass: #GLMPhlowBrick
>>> in category: 'Glamour-Morphic-Brick-Phlow'
>>>
>>>
>>
>>
>>  --
>>  www.tudorgirba.com
>>
>>  "Every thing has its own flow"
>>
>
>
>

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