thanks Just start small and work steadily. This is what I do and at the end I learned something I did not know before.
Stef On Nov 25, 2012, at 3:02 PM, dimitris chloupis wrote: > "eye candy" wise this is exactly the focus of my Ephestos project , Morpheas > section. A custom gui , gui designers for easy creating of GUIs by the user > and additional moprh widget with customized look including eye candy. > > I can't make any promises, as I have no clue what kind of obstacles and > technical limitations I am going to find in the process but I can tell you I > am willing to invest years and if all goes well even decades of efforts since > its an area that I love to code for. > > As a first part I am in the process of creating a tutorial generator which > will be ProfStef on steroids for at first offering tutorial for Athens and > later used for any kind of Pharo tutorial. > > I am also interested in helping Athens porting to OpenGL and generally using > NBOpenGL as the next step for Morphic. Excitting stuff the only thing it > worries me is the type of technical blocks / obstacles I may come across but > trying is certainly well worths it. > > > From: Sebastian Nozzi <[email protected]> > To: Pharo Development <[email protected]> > Sent: Saturday, 24 November 2012, 17:06 > Subject: [Pharo-project] Athens OpenGL backend - what does it mean? > > Hello Pharo Devs, > > I am really excited about the direction Pharo is taking regarding many > areas - one of them being the graphics. I played with Athens a bit and > it's cool to see anti-aliased vectror graphics coming to Pharo. > > I keep reading about a possible OpenGL back-end in the future... what > would this mean exactly? > > For years I have been "dreaming" about graphic-accelerated "eye-candy" > effects inside of the Smalltalk environment. Like compiz-fusion > effects in Linux, or Quartz-Extreme powerded in OS-X (Exposé, etc.). > > Would this be possible with such a back-end? Or am I misinterpreting > things? I'm not a graphic-dev expert. > > Best regards, > > Sebastian > > >
