.. and you can count on me in your quest for excellence :)

On 25 November 2012 15:02, dimitris chloupis <[email protected]> wrote:
> "eye candy" wise this is exactly the focus of my Ephestos project , Morpheas
> section. A custom gui , gui designers for easy creating of GUIs by the user
> and additional moprh widget with customized look including eye candy.
>
> I can't make any promises, as I have no clue what kind of obstacles and
> technical limitations I am going to find in the process but I can tell you I
> am willing to invest years and if all goes well even decades of efforts
> since its an area that I love to code for.
>
> As a first part I am in the process of creating a tutorial generator which
> will be ProfStef on steroids for at first offering tutorial for Athens and
> later used for any kind of Pharo tutorial.
>
> I am also interested in helping Athens porting to OpenGL and generally using
> NBOpenGL as the next step for Morphic. Excitting stuff the only thing it
> worries me is the type of technical blocks / obstacles I may come across but
> trying is certainly well worths it.
>
>
> ________________________________
> From: Sebastian Nozzi <[email protected]>
> To: Pharo Development <[email protected]>
> Sent: Saturday, 24 November 2012, 17:06
> Subject: [Pharo-project] Athens OpenGL backend - what does it mean?
>
> Hello Pharo Devs,
>
> I am really excited about the direction Pharo is taking regarding many
> areas - one of them being the graphics. I played with Athens a bit and
> it's cool to see anti-aliased vectror graphics coming to Pharo.
>
> I keep reading about a possible OpenGL back-end in the future... what
> would this mean exactly?
>
> For years I have been "dreaming" about graphic-accelerated "eye-candy"
> effects inside of the Smalltalk environment. Like compiz-fusion
> effects in Linux, or Quartz-Extreme powerded in OS-X (Exposé, etc.).
>
> Would this be possible with such a back-end? Or am I misinterpreting
> things? I'm not a graphic-dev expert.
>
> Best regards,
>
> Sebastian
>
>
>



-- 
Best regards,
Igor Stasenko.

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