On 12 December 2012 09:47, Igor Stasenko <[email protected]> wrote: > On 12 December 2012 09:31, Peter H. Meadows > <[email protected]> wrote: >> I was thinking about making a MUD / MOO type game with pharo as the >> server and scripting language. Any ideas on how this should be done? >> How would you make sure the user scripts are sandboxed? Would you have >> an image running the server and a separate image for each user? >> > i think the easiest solution is to run a separate image. > if you want to run in same image, then you have to modify compiler/environment > for sandboxed code, where nothing can sneak through and access private data.
And Dave Lewis wrote some stuff recently to easily spawn images: http://forum.world.st/Course-grained-multiprocessing-with-RemoteTask-td4036707.html frank > -- > Best regards, > Igor Stasenko. >
