On 12 December 2012 09:47, Igor Stasenko <[email protected]> wrote:
> On 12 December 2012 09:31, Peter H. Meadows
> <[email protected]> wrote:
>> I was thinking about making a MUD / MOO type game with pharo as the
>> server and scripting language. Any ideas on how this should be done?
>> How would you make sure the user scripts are sandboxed? Would you have
>> an image running the server and a separate image for each user?
>>
> i think the easiest solution is to run a separate image.
> if you want to run in same image, then you have to modify compiler/environment
> for sandboxed code, where nothing can sneak through and access private data.

And Dave Lewis wrote some stuff recently to easily spawn images:
http://forum.world.st/Course-grained-multiprocessing-with-RemoteTask-td4036707.html

frank

> --
> Best regards,
> Igor Stasenko.
>

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